CGameManager Member List
This is the complete list of members for
CGameManager, including all inherited members.
| CGameManager(bool bMultiGames, char *szMapDir) | CGameManager | |
| Chat(CServerClient *pSender, char *szMessage) | CGameManager | |
| CountGames(bool bOnlyFreeGames) | CGameManager | |
| CountMaps() | CGameManager | |
| CountPlayer() | CGameManager | |
| CreateGame(char *szName, u8 nMaxPlayers, bool bAllowLateJoin, bool bAllowVisitors, char *szPassword) | CGameManager | |
| DeleteGame(u16 nGameID) | CGameManager | |
| Enter(CServerClient *pClient) | CGameManager | |
| GetGame(u16 nGameID) | CGameManager | |
| GetGamePlayer(u16 nGameID, SPlayerInfo *pPlayerInfos) | CGameManager | |
| GetGames(bool bOnlyFreeGames, SGameInfo *pGameInfos) | CGameManager | |
| GetGames(bool bOnlyFreeGames, u16 nNumGames, u16 nOffset, SGameInfo *pGameInfos) | CGameManager | |
| GetMap(u8 nMapID, std::string *pstrFilename) | CGameManager | |
| GetMapData(char *szMapName, u16 *pLength) | CGameManager | |
| GetMaps(SMapInfo *pMapInfos) | CGameManager | |
| GetPlayer(SPlayerInfo *pPlayerInfos) | CGameManager | |
| JoinGame(u16 nGameID, CServerClient *pPlayer, char *szPassword) | CGameManager | |
| Leave(CServerClient *pClient) | CGameManager | |
| LeaveGame(u16 nGameID, u16 nPlayer) | CGameManager | |
| VisitGame(u16 nGameID, CServerClient *pPlayer) | CGameManager | |