| CPlayer(SPlayerObj *pPlayerObj) | CPlayer | |
| Draw(bool bDrawCollPoints=true, bool bDrawPlayerInfo=false) | CPlayer | |
| DrawAnimationOfCrash() | CPlayer | |
| DrawAnimationOfDeath() | CPlayer | |
| GetGroundDistance() | CPlayer | |
| LandingPosition() | CPlayer | |
| Reset() | CPlayer | |
| SetFuelFactor(float f) | CPlayer | [inline] |
| SetPlayer(SPlayerObj *pPlayerObj) | CPlayer | [inline] |
| SetPlayerAngle(float x, float y, float z) | CPlayer | |
| SetPlayerPos(float x, float y, float z) | CPlayer | |
| SetVerticalMovement(bool bUpMovement, bool bSetting) | CPlayer | [inline] |
| SetWorldPointer(CWorld *pWorld) | CPlayer | [inline] |
| Stop() | CPlayer | [inline] |
| Update(bool bProcessMoving=true) | CPlayer | |
| UpdateForShowCase() | CPlayer | |
| ~CPlayer() | CPlayer |
1.5.5